We plan on teaching the class again next year. We are in the process of getting a larger computer lab, or multiple labs, set up at the middle school.
6th grad Programming Class
intel html5 xdk hack-a-thon : 1st place
My PADNUG .net usergroup presentation: App marketing and cross-platform dev. With Revenue, downloads, retention data
“Making Money with Apps in Your Spare Time” Tips & tricks for generating profit-building apps for WP8/Win8. Jimmy will review what worked and what didn’t for him. He’ll display analytical data to support his findings and demo cross-platform efforts using HTML5 running at 60fps!
200+ attendees with very positive feed back.
Frog log in html5 working on 10 different devices using XDK
The tournament software is a web based and mobile optimized solution needed for our growing tournaments. After volunteering to run the pairings and scoring for local grade school chess club tournaments, we ran into multiple bottlenecks. We tried different open source softwares and none could support larger groups than 50 without delaying the tournaments timeline even with multiple scorekeepers. I designed a web based solution designed for mobile and tables that allows multiple scorekeepers to enter scores at the same time. The software allows for quick corrections by coaches and exception without halting the full tournament. The parents could also see their children’s scores win real time. We have ran multiple tournaments with 200+ students all of which ended on time or a head of schedule all paperless and without cables. All registration, scorekeeping and pairing were done on mobile devices or tablets. Other tournament software were limit in the pairing algorithm. The new system took into account grade, school, previously played opponents, and ELO ranking. All the weights can be adjusted on the fly as seen fit by the coaches. Once pairing are created, the students start finding their next table, often even before we announce a new round.
FrogLog html5 Mobile Demo
- Uses Canvas for all draw calls
- Uses “requestAnimationFrame“ for GPU accelerated draw loop. Each scene has 10-80 moving objects. Simple particle physics engine.
Andriod 2.3: 30 fps
Andriod 4.0: 30-45 fps
Andriod 4.1+: 60 fps
Windows Phone 8: 60 fps
Windows 8 Metro: 60 fps
Iphone: 60 fps
Kindle: 40-60fps (in default browers), 30 in android web view
For some reason these frogs forgot how to swim. Help the frogs stay on the log. There are 4 types of frogs and each behave differently. Drag the frogs and logs (or click) with precision to save our frogs.
Frog log was the Grand Prize Winner in the MIX10 10k coding challenge! The prize was ticket to the MIX10 conference(Web Design/Developer) in Las Vegas including hotel at Mandalay Bay Hotel and $1,000 visa card.
See Frog-Log Winning entry at http://mix10k.visitmix.com/Entry/Details/169
Comments found on other websites
I am not surprised at all that Frog Log won the hearts of my fellow judges and the Grand Prize. It’s a good idea that makes you smile when you first put your hand on it, packed with functionality and a great showcase of what you can do with a few lines of HTML5.
Interesting detail: the author won a second prize last year with a Silverlight application. This proves that a great developer is great independent of the technology he actually uses.
Just a great little game, addictive and well thought out with some interesting gameplay. I would LOVE to see this developed further by the author… My only ding was that drag-n-drop failed in Firefox 3.5; clicking worked fine, though.